Physics

Class 11

Physics · Class 11 · Chapter 3

Motion in a Plane

10 lessons 85 min 2 simulations

Motion along a line needs only a sign for direction; motion in a plane needs vectors. This chapter builds the vector toolkit (adding, subtracting, scaling and resolving into components) and then uses it for position, velocity and acceleration in two dimensions, with projectile motion and uniform circular motion as the two standard cases.

What the exam asks

NEET asks for the resultant of two vectors at an angle, components and unit vectors, the time of flight, maximum height and range of a projectile, complementary angles giving equal range, and centripetal acceleration in terms of v, ω or frequency. Marks are lost by adding magnitudes instead of vectors, using a cosine where a sine belongs, forgetting that the horizontal velocity of a projectile never changes, and thinking uniform circular motion has zero acceleration.

Lessons

10 lessons · 85 min